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Patchwork

BoardGameGeek link


Details

Sourced from: https://jmo.name/games

Player Aid Author: Jarrod Moore

Description

Piece together a quilt and leave no holes to become the button master.


  • Each player receives:
    • 1 quilt board
    • 1 time token
    • 5 buttons
  • Place the central time board in the centre of the table
    • You can use either side, they look different but play identically
  • Place your time tokens on the first space, with the starting player's token behind the other
    • Official way to choose start player is player who last used a needle
  • Place the 5 1x1 leather patches on the 5 marked spaces on the board
  • Randomly place the other patches in a circle surrounding the central time board
  • Place the neutral token between the smallest patch (the 2x1 one) and the next token in clockwise order

  • Players will take turns where they can take one of two actions:
    • Advance and Receive Buttons
    • Take and Place a Patch
  • Turns are not necessarily taken in alternating order:
    • Player with their time token furthest back on the board will take the next turn
    • If both players are on the same space, the player whose token is on top takes the next turn
  • When you pass a button on the time board, receive income:
    • Receive one button for each button printed on patches that you have placed on your player board
  • If you move over a 1x1 patch placed on the board, you can pick it up and place it onto your board
  • If you fully cover a 7x7 square of spaces on your board, take the special tile
    • You will score 7 extra points at the end of the game

  • Move your time token so that you are on the space directly in front of your opponent's time token
  • For each space moved, receive one button
    • If you move to the last space on the board with this action, you only receive buttons the spaces you moved with this action
  • If you pass a button printed on the board, receive income

  • Choose one of the three tokens in front of the neutral token in clockwise order
  • Place the neutral token next to the chosen patch
  • Pay the number of buttons written on the patch
  • Place the patch on your board
    • You cannot overlap any patches already placed on the board
    • You can place it in any orientation and on whichever side you want
  • Move your time token the number of spaces written on the patch

When both tokens reach the final space on the board, the game ends To calculate your final score:

  • From the number of buttons you have left at the end of the game, pay 2 buttons back to the supply for every empty space still left on your board
  • Receive 7 buttons if you received the special tile

The player with the most buttons. In case of a tie, whichever player got to the final space first wins

Thumbnail courtesy of BoardGameGeek and the respective publisher.